Thursday, January 1, 2015

Everything Wrong With Destiny/Everything Right With Destiny



As many of my friends know, I picked up an Xbox One and a copy of Destiny in early October as an early birthday present to myself and a reward for essentially single-handedly putting together a 60+ page report for senior design. I also got a copy of Forza 5 and Titanfall. Since buying all of this, I have officially logged 0 races on Forza, 1 game on Titanfall, and too many hours to count on Destiny.

For real. It's addicting. It's replayable. It's grindy. It's essentially everything that a Bungie game has ever been and ever will be. It's incredibly similar to Halo while being not really like Halo at the same time. And as much as people gripe about it, we still play it week after week after week.

So here's everything both wrong and right with Destiny, both in my opinion and others heard around the web [spoilers ahead].


Everything wrong:

  • The storyline is meh. Like seriously, what IS the "Darkness"? Did you defeat it in the end? Did you save the Traveler? And by the way, what/who is the Traveler? Is is alive? Is it a machine? 
  • The era of the "Golden Age" is still too 1960s/1970s themed, considering that the opening starts in "present day" with 3 astronauts exploring the surface of Mars and discovering the Traveler.
  • How is power still on EVERYWHERE if it's been hundreds of years since the "Collapse"? Everything should be rusty and wrecked and no longer functioning.
  • If you defeat Crota's soul in the DLC mission, why do you have to go fight him in the new Raid? 
  • Why are the Vex based out of Mars, and yet they have not completely taken over Mars, but they took over Mercury in 2 days? And if they are so active on Venus (the whole Vault of Glass time/space/reality alteration thing is too crazy), why have they not taken that over either, if their ruins "predate humanity by a few billion years"? And since both Mars and Venus are the closest planets to Earth, why aren't they found there too? Why wouldn't they have taken Earth over long ago?
  • The Stranger has no time to explain to you why she doesn't have time to explain things to you.
  • If guardians can be revived by their ghosts (as the game clearly does and says that things just work that way), then why and how did so many guardians die at the battle of Twilight Gap? In all seriousness, why didn't their ghosts revive them if they died? Were the ghosts destroyed before the guardian was killed? Did the Fallen have some sort of Light annihilation weapons (which they don't have anymore)?
  • How are Exo's able to command Light?
  • How are Exo's "revived" by ghosts? When the ghost finds you at the beginning, wouldn't they just be reactivating your mechanized robot body? Couldn't anyone just do that? And for humans/Awoken, wouldn't your ghost be reviving a dead skeleton corpse? Like if you've been dead for hundreds of years in the middle of nowhere in OUTDOOR RUSSIA like he says, your body would be long gone and decayed.
  • If Xur goes back and forth between the Jovian planets and the Tower on Earth every weekend, how does NO ONE else think that they can make it to those planets and request help from the Nine?
  • If the Nine have clearly sent Xur to help guardians, then why wouldn't they be available to help us out anyways? Like why send a guy to exchange motes of light and strange coins (both currencies) for exotic weapons and armor but not send actual help if humanity has been reduced to a single city on Earth.
  • Lack of multiplayer map variety. Seriously, there needs to just be more maps
  • Lack of multiplayer matchmaking for Raids. You need 6 players to run it or even just a few REALLY SKILLED players to beat it. 
  • Outdating hard earned Vault of Glass raid set legendary gear by offering BETTER (not just equal but better) gear by vendors when the DLC released.
  • Lack of separation between new content for everyone from the DLC. Everyone can use the new armor and guns and vendor and bounties, but you have to purchase the DLC to do the missions or make use of the vendor's stuff?
  • Material exchange. When the game released, you could turn in 50 destination material (basically just things that you can find and collect in free roam areas) and turn them in for 5 (or maybe 10) crucible/vanguard marks, which are one of the game's like 5 or 6 different in-game currencies. Bungie then scrapped that sometime around November and reversed it where you can buy 20 of any of the 4 destination materials for 10 crucible/vanguard marks (seriously?). It would make more sense of both options were available at the same time, so that you can turn in excess materials for marks or buy some extra materials if you need them.
  • Lack of previewing full chest armor before purchasing.
  • Lack of an easier way to invite non-friend players to a fireteam (currently requires going back to home and opening and using the "Friends" app on Xbox One, if you aren't standing next to them in-game)
  • Jump ships are completely useless other than changing your loading screen.
  • Lack of trading system. I will concede that this prevents the farming of high end stuff by certain characters and then trading it off to lower level characters, but still.
  • 25k glimmer cap.
  • Glimmer is shared between all 3 of your character slots but not marks.
  • Grimoire score is useless.
  • PS4 timed-exclusive multiplayer maps/strikes/raids. That will come back to bite Bungie. 
  • Iron banner bounties involving wearing the class armor and having the emblem to earn XP, when you need those items to complete the bounty to earn XP and rank up to rank 3 to be able to buy the class armors.
More to come.


Everything right:
  • Replayability. I logged too many hours (I really don't want to think about it) playing the same missions and strikes doing the same bounties. But I still play it and want to play it.
  • Your ghost is voiced by Peter Dinklage.
  • The Destiny phone app for tracking your characters. Extremely useful.
  •  Grimoire cards provide an extremely cool look into the background and lore of the Destiny universe. However, they can only be viewed from the Destiny app or Bungie's website, and not in game.
  • Iron Banner buff item for players coming late in the week but who still want to be competitive.
  • Public events.

More to come.


Other tips:
  • DO THE BOUNTIES.
  • Your vault is shared between your 3 character slots, so USE IT. 
  • Even if you plan to scrap legendary guns, fully upgrade them but don't purchase the upgrades, then scrap them and you get twice the Ascendant materials.
  • If you buy the DLC, only your first logged in character will be given a Tumbler sparrow and DLC care package via the in-game mail. You other two characters can then pick up a Tumbler sparrow for 50 glimmer (in-game currency) from the "Special Orders" vendor.
  • Public Events Timer
  • Destiny Looking For Group site
  • Dead ghosts locations and tracker

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